Getting started

Step-by-step setup for each plan. Free needs no account.

← Team: choose admin or member

Member setup · Team

Your team is on Team. Here's how to join and start.

  1. 1

    Accept your invitation

    Invitations to your email show on Home with a Join button.

  2. 2

    Install brindle

    One command on macOS or Linux. Free to use, no account needed.

    curl -fsSL pawdelta.com/brindle/install | sh
  3. 3

    Sign in to your account

    Connect the CLI to your account so paid features and your settings follow you.

    brindle account login
  4. 4

    Choose your agents

    Your org's admins choose which agents and models are allowed; brindle only offers those. Sign in to the ones you'll use. brindle doctor shows what's open to you.

    Claude CodeSupervisor (the default) and workers
    claude auth login
    CodexSupervisor or workers; a good second-opinion reviewer
    codex login
    brindle --provider codex
    Google AntigravitySupervisor or workers
    curl -fsSL https://antigravity.google/cli/install.sh | bash
    agy
    Open-weight modelsWorkers and reviewers, on your own machine. Qwen3-Coder 30B needs about 20 GB of GPU memory.
    brew install ollama
    ollama pull qwen3-coder:30b

    How work gets shared out

    The supervisor sizes each task, and brindle sends it to a signed-in agent for that size. Agents that aren't signed in, or are near their usage limit, are skipped.

    LightDocs, renames, simple tests
    MediumA normal feature or bugfix
    HeavyDesign-heavy or cross-cutting work, subtle bugs

    Check what's ready

    brindle doctor
  5. 5

    Start it in a repository

    brindle init finds your setup and test commands; brindle opens the supervisor, which plans the work and hands parts to workers, each on its own branch.

    cd ~/code/myapp
    brindle init
    brindle
  6. 6

    Know your limit

    Your spend and limit for the month show on Home.

Looking for more?

Guides and next steps that fit this setup.